Co-Loop Studio builds AI-powered pipelines that turn imagination into playable worlds.
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Dodge. Collect. Survive.
Dax Renn pilots The Greybox through The Verge — a drifting debris field left behind when the great stations fell silent. Catch the Amber and Teal flux canisters raining from thinning dimensional rifts, dodge the Cartel-tainted red, and survive 3 waves to trigger the emergency broadcast. A top-down, fast-reacting catch-and-dodge game built in Godot 4. Plays instantly in your browser.
Play Free on itch.io ↗
The Verge is live — and this time it stays live. Phase 0 isn't a demo: three waves across Anchor → Meridian → Haven Gate, free in your browser. What's in the build now, and what's coming after the flashpoint.
Read the devlog →Free tutorials, CC0 assets, and a community of creators who believe the vision comes first.
Free Godot + AI tutorials on YouTube. Written simply — if a 10-year-old can't follow, it's not done.
CC0 asset packs, Godot templates, and documented prompts. Drag, drop, play. No attribution required.
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